Diachronic Conlanging open world
- Creyeditor
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Re: Diachronic Conlanging open world
Thanks
I'm thinking about creating another daugtherlang for Proto-Nautli. Something australia-inspired
I'm thinking about creating another daugtherlang for Proto-Nautli. Something australia-inspired
Creyeditor
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Ook & Omlűt & Nautli languages & Sperenjas
Papuan languages, Morphophonology, Lexical Semantics
"Thoughts are free."
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Ook & Omlűt & Nautli languages & Sperenjas
Papuan languages, Morphophonology, Lexical Semantics
Re: Diachronic Conlanging open world
Hi guys! Here's a blank map of Teles (Amutet and Avesta mostly since that's where I'm going to put my languages).
I'm in the process of making overlays for terrain, rivers/lakes, languages, climates, latitude, ocean currents and more! Also, I've noticed that some people's protolanguages occupy huge areas of the map relative to the scale.
I'm in the process of making overlays for terrain, rivers/lakes, languages, climates, latitude, ocean currents and more! Also, I've noticed that some people's protolanguages occupy huge areas of the map relative to the scale.
Last edited by smappy on 03 Mar 2015 13:00, edited 1 time in total.
Re: Diachronic Conlanging open world
Re: Diachronic Conlanging open world
Nice to see yet more people joining us!
I have, in the svg file i used to make that climate map, climates, latitude, ocean currents, prevailing winds, pressure areas, relative temperature, a very simplistic terrain map (i just need to know where the bulky mountain were, so no fine distinctions), and a quite screwed rainfall map, which one is not supposed to trust. i thought of putting the languages into that also, but it was already so heavy it was crashing.
May i ask where did you get the scale from? If that is the one from the original map felbah gave us, the one that made Teles bigger than Earth, we've abandoned it some time ago when we decided Teles would be roughly the same size as Earth. (But i guess no one bothered to calculate what should the scale be, then).
I have to say that looks pretty.
I have, in the svg file i used to make that climate map, climates, latitude, ocean currents, prevailing winds, pressure areas, relative temperature, a very simplistic terrain map (i just need to know where the bulky mountain were, so no fine distinctions), and a quite screwed rainfall map, which one is not supposed to trust. i thought of putting the languages into that also, but it was already so heavy it was crashing.
May i ask where did you get the scale from? If that is the one from the original map felbah gave us, the one that made Teles bigger than Earth, we've abandoned it some time ago when we decided Teles would be roughly the same size as Earth. (But i guess no one bothered to calculate what should the scale be, then).
I have to say that looks pretty.
Edit: Actually, that looks so pretty i have to ask, could you please do that for the whole planet?
- k1234567890y
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Re: Diachronic Conlanging open world
welcome :)
I prefer to not be referred to with masculine pronouns and nouns such as “he/him/his”.
Re: Diachronic Conlanging open world
So the scale on the map is one that I recalculated based on having Teles roughly the same size as Earth. Some of the protolanguages occupy huge areas of land though compared to what I would expect a Neolithic group without wheels to occupy.
I might (might) make a full world map when I have time, but that might not happen for a while. I'm currently more interested in dealing with the portion I have now, especially filling in terrain and creating a reasonably realistic series of maps that illuminate what I want to accomplish with Tiledem and Songke.
I might (might) make a full world map when I have time, but that might not happen for a while. I'm currently more interested in dealing with the portion I have now, especially filling in terrain and creating a reasonably realistic series of maps that illuminate what I want to accomplish with Tiledem and Songke.
Re: Diachronic Conlanging open world
Proto-Hasjakam is only huge because the population before the time level of the map is widely dispersed among the rivers but still communicating with each other. It is a desert region after all. They also made use of travelling animals much earlier than the rest of the civilizations too.
Also, the language is a few hundred years older at the time of the map. It is likely the first people arrived on the coast, probably they share a common migratory origin with the Proto-Gigxkpoyan people...
Also since there will be a bit of language contact, I'm making a parallel conlang called "Teles Vrkhazhian" to distinguish from the one used in my conworld.
Also, the language is a few hundred years older at the time of the map. It is likely the first people arrived on the coast, probably they share a common migratory origin with the Proto-Gigxkpoyan people...
Also since there will be a bit of language contact, I'm making a parallel conlang called "Teles Vrkhazhian" to distinguish from the one used in my conworld.
Re: Diachronic Conlanging open world
You ninja'd me with the scale there
Well, the stage we are now happened almost 10 000 years before Teles' present, we can say that the areas are big because they are not precise. (Even though Gigxkpoyan areas look crazy precise..)
Both Gigxkpoyan and Hasjakahm are about three millenia older than the other languages. Considering humans had fully colonized America in only 1000 after their arrival, I don't think we're too crazy with our sizes.
Umbric was 2 000 years older too I think.
Well, the stage we are now happened almost 10 000 years before Teles' present, we can say that the areas are big because they are not precise. (Even though Gigxkpoyan areas look crazy precise..)
Both Gigxkpoyan and Hasjakahm are about three millenia older than the other languages. Considering humans had fully colonized America in only 1000 after their arrival, I don't think we're too crazy with our sizes.
Umbric was 2 000 years older too I think.
Re: Diachronic Conlanging open world
Proto-Avesto-Umbric (that's the official name now) is 10,000 BK - 5,5000 BK, I changed it the other day, because Ashtucky and I somewhat agreed on a shared origin of PAU and Proto-Enkean, which would be spoken around 12,000 BK before the Enkean people left for the south.loglorn wrote:Umbric was 2 000 years older too I think.
Languages of Rodentèrra: Buonavallese, Saselvan Argemontese; Wīlandisċ Taulkeisch; More on the road.
Conlang embryo of TELES: Proto-Avesto-Umbric ~> Proto-Umbric
New blog: http://argentiusbonavalensis.tumblr.com
Conlang embryo of TELES: Proto-Avesto-Umbric ~> Proto-Umbric
New blog: http://argentiusbonavalensis.tumblr.com
Re: Diachronic Conlanging open world
Ular has been tilted from the map... how spiteful...
Wipe the glass. This is the usual way to start, even in the days, day and night, only a happy one.
Re: Diachronic Conlanging open world
Ular has been tilted from the map... how spiteful...
It's not a personal vendetta. I'll make a world version when I have time.
So the Enkeans managed to travel 2500 miles by sea?Proto-Avesto-Umbric (that's the official name now) is 10,000 BK - 5,5000 BK, I changed it the other day, because Ashtucky and I somewhat agreed on a shared origin of PAU and Proto-Enkean, which would be spoken around 12,000 BK before the Enkean people left for the south.
Point taken with regards to Gigxpoyan and Haṣakaṃ. I still think we might be a little more conservative with the sizes and allow for greater branching within families, but that's definitely a really solid observation.Both Gigxkpoyan and Hasjakahm are about three millenia older than the other languages. Considering humans had fully colonized America in only 1000 years after their arrival, I don't think we're too crazy with our sizes.
Re: Diachronic Conlanging open world
Just noting, Proto-Akur is one of the last languages to differentiate, and has the smallest Urheimat.
Should I make my urheimat larger or what?
Should I make my urheimat larger or what?
Spoiler:
Re: Diachronic Conlanging open world
Do any of you know how to create a infobox in the wikia
Spoiler:
Re: Diachronic Conlanging open world
Sorry for missing the accent...some of the sources I used didn't have the accent. Now it's clarifiedGonna nitpick in that it is spelled "Haṣákaṃ", you missed the high-toned vowel.
It's up to you. I think it's a decent size. In the maps of its expansion I notice that it expands inland mostly— a coastal expansion could also be an elegant option but it's totally up to you.Just noting, Proto-Akur is one of the last languages to differentiate, and has the smallest Urheimat.
Should I make my urheimat larger or what?
I'm working on more map versions now and will post a new language map for sure with the accent added to Haṣákaṃ.
Thanks guys for all your support and feedback!!! I really appreciate it!
Re: Diachronic Conlanging open world
Re: Diachronic Conlanging open world
The location of Akur is actuallycloser to late 4000BK was this intended? It should be significantly smaller.
Spoiler: