Not bad!Micamo wrote:I had the idea of giving my conworld a supernatural conflict between embodiments of opposing philosophies or ideas, but Good vs. Evil is horribly overdone, way too difficult to define properly, and the terms are loaded to hell.
So I had a different, more interesting idea. I'm unsure what to call these sides, so let's call them Team A and Team B. Team A believes it is wrong to rise above your station within the natural order and the way to happiness is to learn to be satisfied with what you have. Team B believes it is wrong to take things lying down, and you should try to change things to better fit your desires. The central supernatural conflict of my conworld is the one between the physical embodiments of Team A and Team B.
Ideas for names, anyone?
Earlier I had a suggestion for "Team Green" vs "Team Red".
Well, really, I guess, I only distinguished "green magic" vs "red magic".
"Green magic" IIRC is guaranteed not to hurt anyone; requires only small sacrifices; may take a lot of time to work (because working immediately might get someone hurt); and isn't 100% guaranteed to work.
"Red magic" OTOH is guaranteed to work; requires large sacrifices; works quickly enough and obviously enough that the user can tell it worked; and could have unintended negative side-effects, even on the user.
A similar distinction could easily pervade a culture's politics and/or religion and/or technology.